Blog

Version 4.063 of the SilverLining Sky, Cloud, and Weather SDK includes an experimental new representation for overcast clouds – the new STRATOCUMULUS_PARTICLES cloud type. This represents an entirely new way of rendering large, dense cloud layers in SilverLining that we’re...
Military Training International magazine has published its 2016 directory of top training and simulation companies – and Sundog Software made the list! We’re proud to be alongside many of our customers in this directory of the most influential companies in...
After hearing rumors that the CUDA Toolkit we’re using for Triton might not work well with the new NVidia 10-series cards, we ordered a NVidia GTX1080 for the office. You know, in the name of science. My god, this thing...
People often forget just how large, and how distant clouds can be. A single cumulus congestus cloud can reach sizes of up to 5km across, and cumulonimbus clouds are even bigger. They’re also a few kilometers up. This all means...
Providing Triton with a height map of your underwater terrain enables features like smooth coastline/water blending, breaking waves at shorelines, and dampening of waves in shallow water. But getting it right can be tricky. Here are a few tips for...
HDR (high dynamic range) rendering is the latest rage in visual simulation and games. It’s by no means a new idea, but it seems to be gaining in popularity with our customers all of a sudden this year. There are...
We’re excited about today’s SilverLining 4.058 release! It’s focused on performance and memory efficiency, and it’s made some huge strides. You can get the latest evaluation version here, and licensed customers can get their updates too. The image attached to...
While running Sundog Software is still my “day job,” I also dabble in sharing my experience in the fields of big data and data science through online courses. Through Udemy, I have the opportunity to teach people around the world...
ComPro has announced the release of OpenIG 2.0.2. OpenIG is an open-source image generator built on top of OpenSceneGraph, which includes built-in integrations for SilverLining and Triton. It’s looking and performing better than ever! OpenIG is worth a second look...
SilverLining and Triton both integrate with your scene by being given a view (“camera”) matrix, and a projection matrix used for drawing the sky, clouds, or ocean. Sometimes, however, what to pass in isn’t entirely straightforward. If you’re having trouble...